frog
5 yrs 4 mos · Austin, TX (hybrid & remote)
Mar 2026 — Present
Principal Interaction Designer / IxD Discipline Lead
- Led the North America Interaction Design discipline, driving initiatives focused on design craft, community, culture, and the integration of AI-driven ways of working
- Spearheaded adoption of emerging AI tools, workflows, and design processes, helping teams evolve product design practices within a rapidly changing AI landscape
- Led UX efforts across a range of engagements including Experience Vision, 0→1 product innovation, product design and delivery
- Planned, conducted, and synthesized qualitative user research to inform strategic product direction and human-centered experience design.
- Built strong cross-functional partnerships with strategy, product, engineering, research, and business stakeholders to deliver cohesive end-to-end experiences.
- Played a highly visible role in studio culture through leadership of studio-wide meetings, discussions, and community-building initiatives across hybrid and remote environments.
- Helped shape organizational thinking around the future of design practice, AI transformation, and evolving designer capabilities.
- Designed and delivered projects across a variety of industries - most notably in FinTech
Feb 2021 — Mar 2026 · 5 yrs 2 mos
Senior Interaction Designer / IxD Discipline Lead
- Served as Discipline Lead for the Austin Interaction Design team, cultivating a strong culture centered on craft excellence, mentorship, collaboration, and growth.
- Led UX and interaction design efforts across product strategy, experience visioning, service design, product delivery, and emerging 0→1 innovation initiatives.
- Facilitated collaborative workshops for internal teams and client stakeholders to define product direction, align priorities, and solve complex experience challenges.
- Conducted and synthesized user research to uncover insights, validate concepts, and shape experience strategies grounded in user needs.
- Collaborated closely with multidisciplinary teams to deliver scalable, user-centered experiences across enterprise and consumer platforms.
- Supported and mentored designers through critiques, coaching, and onboarding
- Led studio-wide meetings, cultural initiatives, and community-building activities that strengthened engagement across in-person and remote teams.
- Developed motion, interaction, and storytelling approaches that elevated product usability, clarity, and emotional resonance.
- Delivered projects across industries including fintech, government, life sciences, energy, and consumer digital experiences.